adhesion | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | private |
BaseBody()=default | BaseBody< plugin_t > | |
baseRadius | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | private |
BodyDelaunayMassSpringDamper(const MecaCell::Vector3D &pos=MecaCell::Vector3D::zero()) | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inlineexplicit |
cellPlugin | BaseBody< plugin_t > | protected |
density | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | private |
disableMovement() | MecaCell::Movable | inline |
enableMovement() | MecaCell::Movable | inline |
force | MecaCell::Movable | protected |
getAdhesion() const | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
getBaseRadius() const | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
getBoundingBoxRadius() const | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
getForce() const | MecaCell::Movable | inline |
getMass() const | MecaCell::Movable | inline |
getPosition() const | MecaCell::Movable | inline |
getPrevposition() const | MecaCell::Movable | inline |
getRadius() | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
getVelocity() const | MecaCell::Movable | inline |
growth(double delta) | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
isMovementEnabled() | MecaCell::Movable | inline |
mass | MecaCell::Movable | protected |
Movable() | MecaCell::Movable | inline |
Movable(Vec pos) | MecaCell::Movable | inline |
Movable(Vec pos, double m) | MecaCell::Movable | inline |
movementEnabled | MecaCell::Movable | protected |
moveTo(const MecaCell::Vec &v) | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
onCellPluginLinking() | BaseBody< plugin_t > | inline |
position | MecaCell::Movable | protected |
prevposition | MecaCell::Movable | protected |
radius | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | private |
receiveForce(const double &intensity, const Vec &direction, const bool &compressive) | MecaCell::Movable | inline |
receiveForce(const Vec &f) | MecaCell::Movable | inline |
resetForce() | MecaCell::Movable | inline |
resetVelocity() | MecaCell::Movable | inline |
setAdhesion(double a) | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
setBaseRadius(double _baseRadius) | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
setCellPlugin(plugin_t *_cellPlugin) | BaseBody< plugin_t > | inline |
setDensity(double d) | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
setForce(const Vec &f) | MecaCell::Movable | inline |
setMass(const double m) | MecaCell::Movable | inline |
setPosition(const Vec &p) | MecaCell::Movable | inline |
setPrevposition(const Vec &p) | MecaCell::Movable | inline |
setRadius(double rad) | DelaunayMassSpringDamper::BodyDelaunayMassSpringDamper< cell_t, plugin_t > | inline |
setVelocity(const Vec &v) | MecaCell::Movable | inline |
totalForce | MecaCell::Movable | protected |
velocity | MecaCell::Movable | protected |