CellModules
MecaCell::SpringBody< Cell > Member List

This is the complete list of members for MecaCell::SpringBody< Cell >, including all inherited members.

angularVelocityMecaCell::Orientableprotected
cellMecaCell::SpringBody< Cell >private
cellConnectionsMecaCell::SpringBody< Cell >
disableMovement()MecaCell::Movableinline
embedded_plugin_t typedefMecaCell::SpringBody< Cell >
enableMovement()MecaCell::Movableinline
EXPORTABLE(SpringBody, KV(radius), KV(position))MecaCell::SpringBody< Cell >
forceMecaCell::Movableprotected
GenericConnectionBodyPlugin< Cell, SpringConnection >MecaCell::SpringBody< Cell >friend
getAngularVelocity() constMecaCell::Orientableinline
getBoundingBoxRadius() constMecaCell::SpringBody< Cell >inline
getConnectedCell(const Vec &d) constMecaCell::SpringBody< Cell >inline
getConnectedCellAndMembraneDistance(const Vec &d) constMecaCell::SpringBody< Cell >inline
getForce() constMecaCell::Movableinline
getMass() constMecaCell::Movableinline
getMomentOfInertia() constMecaCell::SpringBody< Cell >inline
getOrientation() constMecaCell::Orientableinline
getOrientationRotation() constMecaCell::Orientableinline
getPosition() constMecaCell::Movableinline
getPreciseMembraneDistance(const Vec &d) constMecaCell::SpringBody< Cell >inline
getPrevposition() constMecaCell::Movableinline
getRadius()MecaCell::SpringBody< Cell >inline
getStiffness() constMecaCell::SpringBody< Cell >inline
getTorque() constMecaCell::Orientableinline
getVelocity() constMecaCell::Movableinline
isMovementEnabled()MecaCell::Movableinline
massMecaCell::Movableprotected
Movable()MecaCell::Movableinline
Movable(Vec pos)MecaCell::Movableinline
Movable(Vec pos, double m)MecaCell::Movableinline
movementEnabledMecaCell::Movableprotected
moveTo(Vector3D newpos)MecaCell::SpringBody< Cell >inline
Orientable()MecaCell::Orientableinline
orientationMecaCell::Orientableprotected
orientationRotationMecaCell::Orientableprotected
OrientedParticle(Vector3D pos)MecaCell::OrientedParticleinline
positionMecaCell::Movableprotected
prevpositionMecaCell::Movableprotected
radiusMecaCell::SpringBody< Cell >
receiveForce(const double &intensity, const Vec &direction, const bool &compressive)MecaCell::Movableinline
receiveForce(const Vec &f)MecaCell::Movableinline
receiveTorque(const Vec &t)MecaCell::Orientableinline
resetAngularVelocity()MecaCell::Orientableinline
resetForce()MecaCell::Movableinline
resetTorque()MecaCell::Orientableinline
resetVelocity()MecaCell::Movableinline
setAngularVelocity(const Vec &v)MecaCell::Orientableinline
setForce(const Vec &f)MecaCell::Movableinline
setMass(const double m)MecaCell::Movableinline
setOrientationRotation(const Rotation< Vec > &r)MecaCell::Orientableinline
setPosition(const Vec &p)MecaCell::Movableinline
setPrevposition(const Vec &p)MecaCell::Movableinline
setRadius(double r)MecaCell::SpringBody< Cell >inline
setStiffness(double k)MecaCell::SpringBody< Cell >inline
setTorque(const Vec &t)MecaCell::Orientableinline
setVelocity(const Vec &v)MecaCell::Movableinline
SpringBody(Cell *c, Vector3D pos=Vector3D::zero())MecaCell::SpringBody< Cell >inline
stiffnessMecaCell::SpringBody< Cell >
torqueMecaCell::Orientableprotected
totalForceMecaCell::Movableprotected
updateCurrentOrientation()MecaCell::Orientableinline
updateInternals(double)MecaCell::SpringBody< Cell >inline
updatePositionsAndOrientations(double dt)MecaCell::SpringBody< Cell >inline
velocityMecaCell::Movableprotected