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CellModules
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This is the complete list of members for MecaCell::Vector3D, including all inherited members.
| addAsAngularVelocity(const Vector3D &v, Rotation< Vector3D > &r) | MecaCell::Vector3D | inlinestatic |
| addRotations(const Rotation< Vector3D > &R0, const Rotation< Vector3D > &R1) | MecaCell::Vector3D | inlinestatic |
| coords | MecaCell::Vector3D | |
| cross(const Vector3D &v) const | MecaCell::Vector3D | inline |
| deltaDirection(double amount) | MecaCell::Vector3D | inline |
| dimension | MecaCell::Vector3D | static |
| dot(const Vector3D &v) const | MecaCell::Vector3D | inline |
| EXPORTABLE(Vector3D, KV(coords)) | MecaCell::Vector3D | |
| getHash(const int a, const int b) const | MecaCell::Vector3D | inline |
| getHash() const | MecaCell::Vector3D | inline |
| getProjection(const Vector3D &A, const Vector3D &B, const Vector3D &P) | MecaCell::Vector3D | inlinestatic |
| getProjectionOnPlane(const Vector3D &o, const Vector3D &n, const Vector3D &p) | MecaCell::Vector3D | inlinestatic |
| getRotation(const Vector3D &v0, const Vector3D &v1) | MecaCell::Vector3D | inlinestatic |
| getRotation(const Vector3D &X0, const Vector3D &Y0, const Vector3D &X1, const Vector3D &Y1) | MecaCell::Vector3D | inlinestatic |
| getRotation(const Basis< Vector3D > &b0, const Basis< Vector3D > &b1) | MecaCell::Vector3D | inlinestatic |
| isZero() const | MecaCell::Vector3D | inline |
| iterateTo(const Vector3D &v, const std::function< void(const Vector3D &)> &fun, const double inc=1) const | MecaCell::Vector3D | inline |
| length() const | MecaCell::Vector3D | inline |
| normalize() | MecaCell::Vector3D | inline |
| normalized() const | MecaCell::Vector3D | inline |
| operator!= | MecaCell::Vector3D | friend |
| operator* | MecaCell::Vector3D | friend |
| operator* | MecaCell::Vector3D | friend |
| operator* | MecaCell::Vector3D | friend |
| operator*=(double d) | MecaCell::Vector3D | inline |
| operator+ | MecaCell::Vector3D | friend |
| operator+ | MecaCell::Vector3D | friend |
| operator+ | MecaCell::Vector3D | friend |
| operator+=(const Vector3D &v) | MecaCell::Vector3D | inline |
| operator- | MecaCell::Vector3D | friend |
| operator- | MecaCell::Vector3D | friend |
| operator- | MecaCell::Vector3D | friend |
| operator- | MecaCell::Vector3D | friend |
| operator-=(const Vector3D &v) | MecaCell::Vector3D | inline |
| operator/ | MecaCell::Vector3D | friend |
| operator/=(double d) | MecaCell::Vector3D | inline |
| operator<< | MecaCell::Vector3D | friend |
| operator=(const Vector3D &other) | MecaCell::Vector3D | inline |
| operator== | MecaCell::Vector3D | friend |
| ortho() const | MecaCell::Vector3D | inline |
| ortho(const Vector3D &v) const | MecaCell::Vector3D | inline |
| random() | MecaCell::Vector3D | inline |
| randomUnit() | MecaCell::Vector3D | inlinestatic |
| rayCast(const Vector3D &o, const Vector3D &n, const Vector3D &p, const Vector3D &r) | MecaCell::Vector3D | inlinestatic |
| rotated(double angle, const Vector3D &vec) const | MecaCell::Vector3D | inline |
| rotated(const Rotation< Vector3D > &r) const | MecaCell::Vector3D | inline |
| rotateRotation(const Rotation< Vector3D > &start, const Rotation< Vector3D > &offset) | MecaCell::Vector3D | inlinestatic |
| setX(const double f) | MecaCell::Vector3D | inline |
| setY(const double f) | MecaCell::Vector3D | inline |
| setZ(const double f) | MecaCell::Vector3D | inline |
| sqlength() const | MecaCell::Vector3D | inline |
| toString() const | MecaCell::Vector3D | inline |
| Vector3D(double a, double b, double c) | MecaCell::Vector3D | inline |
| Vector3D() | MecaCell::Vector3D | inline |
| Vector3D(double a) | MecaCell::Vector3D | inlineexplicit |
| Vector3D(std::array< double, 3 > c) | MecaCell::Vector3D | inlineexplicit |
| Vector3D(const Vector3D &v) | MecaCell::Vector3D | inline |
| Vector3D(Vector3D &&v) | MecaCell::Vector3D | inline |
| x() const | MecaCell::Vector3D | inline |
| xRef() | MecaCell::Vector3D | inline |
| y() const | MecaCell::Vector3D | inline |
| yRef() | MecaCell::Vector3D | inline |
| z() const | MecaCell::Vector3D | inline |
| zero() | MecaCell::Vector3D | inlinestatic |
| zRef() | MecaCell::Vector3D | inline |