CellModules
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This is the complete list of members for MecaCell::Scene3D, including all inherited members.
isInside(const Vector3D &v) const | MecaCell::Scene3D | inline |
load(const string &filepath) | MecaCell::Scene3D | inline |
originalObjects | MecaCell::Scene3D | |
rotate(const Rotation< Vec > &r) | MecaCell::Scene3D | inline |
scale(const Vec &s) | MecaCell::Scene3D | inline |
Scene3D() | MecaCell::Scene3D | inline |
Scene3D(const string &filename) | MecaCell::Scene3D | inline |
transformation | MecaCell::Scene3D | |
transformedObjects | MecaCell::Scene3D | |
translate(const Vec &t) | MecaCell::Scene3D | inline |
triangle_t typedef | MecaCell::Scene3D | |
updateFromTransformation() | MecaCell::Scene3D | inline |
UV typedef | MecaCell::Scene3D |